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	<title>Apnea Academy of Arts &#38; Technology</title>
	<link>https://academyapnea.com</link>
	<description>Apnea Academy of Arts &#38; Technology</description>
	<pubDate>Tue, 26 May 2026 17:24:10 +0000</pubDate>
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	<item>
		<title>Main</title>
				
		<link>https://academyapnea.com/Main</link>

		<pubDate>Wed, 16 Oct 2024 23:41:22 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

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Apnea Academy or Arts &#38;amp; Technology™

	MASTER THE NEXT GENERATION OF REAL-TIME CREATIONTraining • Consulting • Development

• Community









	
	 






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&#38;nbsp;&#60;img width="300" height="213" width_o="300" height_o="213" data-src="https://freight.cargo.site/t/original/i/92e5b03216ae3692c720413febc4194cab7535d7cbdc36390922a8efe8ad5290/image-300x213.png" data-mid="245565097" border="0" data-scale="10" src="https://freight.cargo.site/w/300/i/92e5b03216ae3692c720413febc4194cab7535d7cbdc36390922a8efe8ad5290/image-300x213.png" /&#62; &#38;nbsp; &#38;nbsp;&#60;img width="1181" height="1165" width_o="1181" height_o="1165" data-src="https://freight.cargo.site/t/original/i/81f015e13083a638485b86c5af6afd4bb1d3f39a43358880fec4792b095586cf/image001.jpg" data-mid="245565096" border="0" data-scale="7" src="https://freight.cargo.site/w/1000/i/81f015e13083a638485b86c5af6afd4bb1d3f39a43358880fec4792b095586cf/image001.jpg" /&#62;&#60;img width="900" height="900" width_o="900" height_o="900" data-src="https://freight.cargo.site/t/original/i/ecfff89f8d7f1edcebd79320c5f3ec4ee8be03f28c580de9034920e925973e46/ggj00-roundlogo-900x900.png" data-mid="245565095" border="0" data-scale="8" src="https://freight.cargo.site/w/900/i/ecfff89f8d7f1edcebd79320c5f3ec4ee8be03f28c580de9034920e925973e46/ggj00-roundlogo-900x900.png" /&#62; &#38;nbsp;&#60;img width="300" height="300" width_o="300" height_o="300" data-src="https://freight.cargo.site/t/original/i/fbd190ce0e8ad65cd3c6e009bbfa4995477c15280d5e2ebb156c1d8aeb30a8f2/cropped-flow_Logo_neu-300x300.png" data-mid="245565094" border="0" data-scale="8" src="https://freight.cargo.site/w/300/i/fbd190ce0e8ad65cd3c6e009bbfa4995477c15280d5e2ebb156c1d8aeb30a8f2/cropped-flow_Logo_neu-300x300.png" /&#62;&#38;nbsp;&#60;img width="1080" height="392" width_o="1080" height_o="392" data-src="https://freight.cargo.site/t/original/i/4b3e660f6c76cfeada6ecc6129b53b843d861f52cc034bae14d862ef93b9fb77/Chillenium_logov1-1.png" data-mid="245565092" border="0" data-scale="12" src="https://freight.cargo.site/w/1000/i/4b3e660f6c76cfeada6ecc6129b53b843d861f52cc034bae14d862ef93b9fb77/Chillenium_logov1-1.png" /&#62;


	
	
&#38;nbsp;


	
</description>
		
	</item>
		
		
	<item>
		<title>Game_Dev_Courses</title>
				
		<link>https://academyapnea.com/Game_Dev_Courses</link>

		<pubDate>Wed, 16 Oct 2024 23:41:22 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Game_Dev_Courses</guid>

		<description>Courses &#38;amp; Couching&#38;nbsp;

Unreal Engine: INTRO TO GAME DEVELOPMENT



  
    
    GAME DEV &#38;amp; UNREAL ENGINE
    Ready to turn your ideas into playable reality? This comprehensive 5-Module LIVE Cohort takes you from absolute beginner to creating your first functional game prototype.

No Prerequisites Required. Designed for complete newcomers and aspiring indie devs.
    5 Modules &#124; Beginner to Release Ready
  &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; 
    
    
  
</description>
		
	</item>
		
		
	<item>
		<title>Cinematic Course</title>
				
		<link>https://academyapnea.com/Cinematic-Course</link>

		<pubDate>Wed, 16 Oct 2024 23:41:23 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Cinematic-Course</guid>

		<description>
	

Master Unreal Engine 5: Professional Filmmaking Course



	


	

FILMAKING WITH UNREAL ENGINE

Elevate your cinematic craft in this 4-weekintensive course. Transition from fundamentals to professional-grade Virtual Production under the direction of Unreal Authorized Instructors.


 Environment Creation, Advanced Animation, &#38;amp; Virtual Production.5 Modules &#124; Beginner&#38;nbsp;




</description>
		
	</item>
		
		
	<item>
		<title>All Projects Header</title>
				
		<link>https://academyapnea.com/All-Projects-Header</link>

		<pubDate>Wed, 16 Oct 2024 23:41:23 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/All-Projects-Header</guid>

		<description>All Courses &#38;amp; Trainings </description>
		
	</item>
		
		
	<item>
		<title>Agentic AI in Unreal</title>
				
		<link>https://academyapnea.com/Agentic-AI-in-Unreal</link>

		<pubDate>Tue, 26 May 2026 17:24:10 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Agentic-AI-in-Unreal</guid>

		<description>
	AGENTIC AI FOR UNREAL ENGINE IN GAME DEVELOPMENT

GAMES
UNREAL ENGINE 
DEV 
GAME ART 
LEVEL DESIGN


	

Agentic AI in Unreal Engine
 



Building massive digital worlds, writing complex C++, and squashing bugs used to take years of frustrating trial and error. Today, developers who know how to leverage AI are building games in half the time.

But there is a catch: generic AI models don't know how to build games. If you ask a standard AI to write Unreal Engine code, it will hallucinate broken scripts, ignore Epic's strict macros, and leave you with a completely broken project.

Welcome to the solution. The Agentic AI for Unreal Engine Bootcamp is a first-of-its-kind, 2-week hybrid course that teaches you how to turn Large Language Models (like Claude, Gemini, and ChatGPT) into your own autonomous game development co-pilots. You will step away from outdated tutorials and learn exactly how to build reliable, codebase-aware AI workflows directly inside the Unreal Editor.


Course Info


Next Cohort Starts: September&#38;nbsp;21, 2026

Duration: 2 Weeks (Hybrid Format)

Live Components: 4 Live Lightning Lectures &#38;amp; Interactive Labs
On-Demand: 10+ Hours of structured pre-recorded deep dives
Prerequisites: None! This is the absolute perfect place to start your game development journey using AI as your co-pilot.

+ Six-Months of On-Demand Access to all materials
+ Industry-Recognized Digital Certificate &#38;amp; Badge


*Please contact Admissions for details. 






SCROLL DOWN TO ENROLL&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;





THE CORE CURRICULUM
	MODULE 01:
 

Meet Your AI Co-Pilot (The Setup)



Don't know how to code? No problem. Learn how to set up Unreal Engine 5 alongside tools like Cursor, ChatGPT, and Claude so they can read your project and help you build it.





Outcome:
 

 Successfully install Unreal Engine 5, configure your AI workspace, and understand exactly how to ask an AI for game development help without confusing it.


	MODULE 02:
 

Unreal Engine uses "Blueprints" (visual coding without text). Learn how to use AI to plan your game logic, explain confusing nodes, and guide you step-by-step through building your first player character.




Outcome: 



Create a moving, interactive character using Blueprints, with AI acting as your personal, on-demand instructor to explain how everything connects.


	MODULE 03: 
C++ is notoriously hard for beginners, but not anymore. Learn how to safely prompt AI to write simple, functional C++ scripts for your game, and more importantly, learn how to read what the AI wrote.





Outcome:
 


Generate and compile your very first Unreal Engine C++ code;like a custom health system or a door that opens, without needing a computer science degree.


	MODULE 04: 


Every beginner gets stuck on red error messages. Learn how to feed your crash logs and broken Blueprints to an AI so it can instantly spot your mistakes, explain what went wrong, and write the fix.




Outcome:
 

Never get stuck for hours again. Build the confidence to troubleshoot and fix engine errors in seconds using AI reasoning.


	

MODULE 05: 


Game development has a lot of tedious busywork. Learn how to ask an AI to write simple Python scripts that automatically organize your folders, rename your files, and clean up your project.




Outcome:
 

 Build a clean, professional project structure and let AI handle the repetitive tasks so you can focus on the fun parts of making your game.






WHY CHOOSE THIS COURSE?

	

Learn from Authorized Experts:
 
Led by Unreal Authorized Instructors.
	Live Learning: 


 4 Live Lectures and Q&#38;amp;A Labs spread across the 2 weeks. You will never feel lost because you can bring your bugs directly to the instructors!


	The Certification:
 Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.






WHAT YOU GET





	

Bite-Sized Lectures:
 High-density, filler-free video modules designed specifically for beginners so you don't get overwhelmed.


	

4 Live Labs &#38;amp; Lectures:
 Bi-weekly live sessions to review workflows, solve specific bugs, and interact directly with the instructors.


	

6-Month Access: Re-watch the recordings, follow along at your own pace, and reference our "AI Prompt Library" for half a year.

	

Project-Based Learning: 
Build a fully functional, AI-assisted game prototype by the end of the two weeks.


	

Expert Access: Direct Q&#38;amp;A with industry professionals who are actively teaching the next generation of developers.





PRICING AND PLANS


	

The Self-Paced Starter
Price: 

380

Who it is for: Independent learners on a budget who want to learn at their own pace and don't need live interaction or bug-fixing support.






What is included:

9 Hours of On-Demand Video: Full access to all pre-recorded modules and step-by-step guides.The AI Prompt Library: Our personal collection of copy-and-paste prompts to get the best C++ and Python results out of your AI.6-Month Access: Re-watch the videos and review the materials for half a year.(Note: This tier does not include live labs, instructor Q&#38;amp;A, or the Official Certificate).&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;

SELECT THIS PLAN HERE
	





 &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="248781550" border="0" data-scale="38" src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;


The Live Cohort (Most Popular)
Price: 580

Who it is for: Beginners who want accountability, live guidance, and the prestige of an industry certification to prove their new skills.




What is included:
Everything in the Starter Tier, PLUS:4 Live Lightning Lectures &#38;amp; Labs: Join us bi-weekly to review workflows, ask questions, and learn live.Interactive Bug-Fixing Q&#38;amp;A: Bring your red error codes to the live labs so we can troubleshoot them together as a class.The Official Certificate: Graduate with an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.

SELECT THIS PLAN HERE
	


&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="248781550" border="0" data-scale="37" src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;


	

The VIP Mentor TrackPrice: 780

Who it is for: Serious developers, solo indies, or studio team members who are building a specific game and want hands-on, 1-on-1 help from an Epic Authorized Instructor to guarantee their project works.



What is included:

Everything in the Live Cohort, PLUS:Dedicated Project Support: Bring your personal game project to the interactive labs for priority feedback and architecture planning.1-on-1 Mentorship Call: A private, 45-minute Zoom session with your instructors to review your custom AI workflows, refactor your code, and fix your specific project bugs.Lifetime Access: Never lose your course materials. Get lifetime access to the video recordings and prompt updates.




SELECT THIS PLAN HERE
	


 &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="248781550" border="0" data-scale="39" src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;










</description>
		
	</item>
		
		
	<item>
		<title>Video Games Course</title>
				
		<link>https://academyapnea.com/Video-Games-Course</link>

		<pubDate>Wed, 16 Oct 2024 23:41:23 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Video-Games-Course</guid>

		<description>
	UNREAL ENGINE GAME DEVELOPMENT COURSE

GAMES
UNREAL ENGINE 
DEV 
GAME ART 
LEVEL DESIGN


	

UNREAL ENGINE: GAME DEVELOPMENT
 



Course InfoDuration: 4Weeks hybrid lessons and labs &#38;nbsp;(10+ hours) plus 20+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&#38;amp;A/Support: Live labs after&#38;nbsp; lessons
Prerequisites: None!&#38;nbsp;This is a perfect place to start your UE journey!

+ Six-Months of On Demand Access
+ Long Term On-Demand Access 
+ Students will get a Badge and Certificate

*Please contact Admissions for details. 





ENROLL NOW&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="245717789" border="0" data-scale="12" data-no-zoom data-icon-mode src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;



    



THE CORE CURRICULUM
	MODULE 01:
 Engine Architecture &#38;amp; World Blocking
Build a rock-solid foundation. Master the Unreal UI, project organization, and the Epic Games ecosystem ​(Fab/Launcher).


Outcome:
 Confidently navigate the editor and block out your first playable level.
	MODULE 02:
 Technical Asset Integration
Move beyond hobbyist workflows. Learn professional asset ingestion, collision setup, and folder structures optimized for game performance.

Outcome: 

Master the pipeline from 3D model to functional in-game actor.
	MODULE 03: 
Dynamic Materials &#38;amp; Shaders
Create stunning, optimized surfaces. Dive into the Material Editor to master nodes, instances, and texel density for real-time performance.


Outcome:
 
Give your game world a professional, AAA-quality visual finish.
	MODULE 04: 
Gameplay Mechanics &#38;amp; Blueprint Scripting
Bring your world to life without writing a single line of code. Master Blueprints to create player movement,&#38;nbsp; and interactive objects.

Outcome:
 Transition from a static scene to a playable game loop.
	

MODULE 05: 
Lighting, FX &#38;amp; Game Packaging
Master atmospheric lighting (Lumen) and the "Push to Build" process. Learn to balance visual fidelity with frame-rate optimization.


Outcome:
 Package your game as a standalone executable (.exe) ready for players.




WHY CHOOSE THIS COHORT?

	

Learn from Authorized Experts:
 
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.
	Live Learning: 
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
	The Certification:
 Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.






WHAT YOU GET

Content Delivery:Premium Support:Community &#38;amp; Tools:

Bite-sized Lectures: 8-16 min videos for fast learning.Live Labs: Weekly sessions to solve your specific bugs.6-Month Access: Re-watch everything for half a year.Project-Based: Build a prototype while you learn.Expert Access: Direct Q&#38;amp;A with industry pros.


ENROLL NOW - LIMITED SEATS AVAILABLE



</description>
		
	</item>
		
		
	<item>
		<title>Cinematic Courses</title>
				
		<link>https://academyapnea.com/Cinematic-Courses</link>

		<pubDate>Wed, 16 Oct 2024 23:41:24 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Cinematic-Courses</guid>

		<description>
	

UNREAL ENGINE FILMAKING COURSE



UNREAL ENGINE
FILMAKING
LIGHTING 
GAME ART

	

UNREAL ENGINE: FILMAKINGCourse InfoDuration: 4 Weeks hybrid (live+recorded)&#38;nbsp; lessons and labs &#38;nbsp;(10+ hours) plus 20+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&#38;amp;A/Support: Live labs after&#38;nbsp; lessons
Prerequisites: None!&#38;nbsp;This is a perfect place to start your UE journey!+ Six-Months of On Demand Access+ Long Term On-Demand Access +&#38;nbsp; Students will get a Badge and Certificate*Please contact Admissions for details.


ENROLL NOW

&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="245719603" border="0" data-scale="20" data-no-zoom data-icon-mode src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;






THE CORE CURRICULUM


	MODULE 01:
 Engine Architecture &#38;amp; Cinematic Blocking
Build a rock-solid foundation for digital storytelling. Master the Unreal UI, project organization, and the Epic Games ecosystem ​(Fab/Launcher) specifically for linear content.
Outcome:
 Confidently navigate the editor and block out your first cinematic sequence with correct scale and composition.
	

MODULE 02:
 Technical Asset Integration for VFXMove beyond hobbyist workflows. Learn professional asset ingestion, high-fidelity geometry management, and folder structures optimized for real-time cinematic performance.
Outcome:
 Master the pipeline from 3D model to high-resolution cinematic actor ready for the camera.


	MODULE 03:
 Cinematic Materials &#38;amp; Shaders
Create stunning, photorealistic surfaces that withstand close-up shots. Dive into the Material Editor to master nodes, and micro-detailing&#38;nbsp; visual fidelity.

Outcome: 
Give your film environment a photorealistic, studio-quality visual finish.
	MODULE 04:
 Sequencer &#38;amp; Virtual Camera Animation
Bring your story to life using Unreal’s powerful non-linear editor. Master Sequencer, keyframing, virtual camera movements, and character animation integration.

Outcome:
 Transition from a static scene to a fully animated cinematic cut with professional camera direction.
	MODULE 05:
 Lighting, Lumen &#38;amp; High-Quality Rendering
Master atmospheric lighting (Lumen) and the Movie Render Queue. Learn to balance visual noise, ray-tracing, and post-processing for final delivery.

Outcome: 
Export your final sequence as a professional-grade 4K render ready for your portfolio or festival submission.
WHY CHOOSE THIS COHORT?

	

Learn from Authorized Experts:Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.


	

Live Learning:Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives


	

The Certification:Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.


WHAT YOU GETContent Delivery:Premium Support:Community &#38;amp; Tools:Bite-sized Lectures: 8-16 min videos for fast learning.Live Labs: Weekly sessions to solve your specific bugs.6-Month Access: Re-watch everything for half a year.Project-Based: Build a prototype while you learn.Expert Access: Direct Q&#38;amp;A with industry pros.ENROLL NOW - LIMITED SEATS AVAILABLE


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	<item>
		<title>Metahumans Course</title>
				
		<link>https://academyapnea.com/Metahumans-Course</link>

		<pubDate>Sat, 07 Mar 2026 01:59:53 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Metahumans-Course</guid>

		<description>
	

UNREAL ENGINE METAHUMANS

UNREAL ENGINE
FILMAKING
LIGHTING 
GAME ART

	

UNREAL ENGINE: METAHUMANSThis 2-Week Intensive focuses on the intersection of high-end character artistry and technical game optimization. You will learn to create, customize, and animate MetaHumans that don't just look incredible, but run at peak performance in real-time engines.
Course InfoDuration: 2 Weeks live&#38;nbsp; lessons and labs &#38;nbsp;(10+ hours) plus 10+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&#38;amp;A/Support: Live labs after&#38;nbsp; lessons
Prerequisites: None!&#38;nbsp;This is a perfect place to start your UE journey!+ Six-Months of On Demand Access+ Long Term On-Demand Access + Students will get a Badge and Certificate*Please contact Admissions for details.


ENROLL NOW

&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="245722081" border="0" data-scale="20" data-no-zoom data-icon-mode src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;







THE CORE CURRICULUM


	MODULE 01:
 High-Fidelity Character Architecture
Master the MetaHuman Creator and the "Mesh to MetaHuman" pipeline. Understand DNA calibration and how to maintain artistic intent while utilizing Epic’s powerful cloud-based tools.

Outcome:
 Confidently create and export a high-fidelity digital human with a standardized project structure.
	

MODULE 02:
 Game-Ready Optimization &#38;amp; LODs
Move beyond the "cinematic-only" mindset. Master Level of Detail (LOD) management, texture downsizing, and hair/groom optimization specifically for real-time game performance.

Outcome:
 Master the workflow for down-sampling 8K assets into performant, 60+ FPS game-ready characters.


	MODULE 03:
 Break out of the "standard" MetaHuman look. Learn custom clothing workflows, external mesh integration (Marvelous Designer/ZBrush), and professional material layering for skin and fabric.



Outcome: 
Give your character a unique, AAA-quality custom aesthetic that stands out from default presets.
	MODULE 04:
 Bring your digital humans to life. Master the MetaHuman Control Rig, facial performance capture (Live Link Face), and the integration of high-end motion capture data.



Outcome:
 Transition from a static bust to a fully emotive, animated character with professional-grade performance.
	MODULE 05:
 Master the "Push to Build" process for characters. Learn to balance visual fidelity with frame-rate optimization using the Unreal Insights tool and custom C++ or Blueprint logic.



Outcome: 
Package your MetaHuman into a functional game project, fully optimized for PC or Console deployment.
WHY CHOOSE THIS COHORT?

	

Learn from Authorized Experts:Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.


	

Live Learning:Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives


	

The Certification:Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.


WHAT YOU GETContent Delivery:Premium Support:Community &#38;amp; Tools:Bite-sized Lectures: 8-16 min videos for fast learning.Live Labs: Weekly sessions to solve your specific bugs.6-Month Access: Re-watch everything for half a year.Project-Based: Build a prototype while you learn.Expert Access: Direct Q&#38;amp;A with industry pros.ENROLL NOW - LIMITED SEATS AVAILABLE


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	</item>
		
		
	<item>
		<title>XR , VR , AR reality</title>
				
		<link>https://academyapnea.com/XR-VR-AR-reality</link>

		<pubDate>Wed, 16 Oct 2024 23:41:24 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/XR-VR-AR-reality</guid>

		<description>
	

UNREAL ENGINE XR COURSE



UNREAL ENGINE
 XR AR VR
 GAME ART

	

UNREAL ENGINE: XR DEVELOPMENT
Ready to build the future of Spatial Computing? This 4-Week Intensive is designed for creators looking to transition into the world of Virtual and Augmented Reality. Whether you are an artist, developer, or designer, you will move from absolute beginner to deploying a functional 6DOF (Six Degrees of Freedom) experience.Course InfoDuration: 4 Weeks live&#38;nbsp; lessons and labs &#38;nbsp;(10+ hours) plus 20+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&#38;amp;A/Support: Live labs after&#38;nbsp; lessons
Prerequisites: None!&#38;nbsp;This is a perfect place to start your UE journey!+ Six-Months of On Demand Access+ Long Term On-Demand Access+ Students will get a Badge and Certificate*Please contact Admissions for details.ENROLL NOW
&#38;nbsp;&#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="245719709" border="0" data-scale="22" data-no-zoom data-icon-mode src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;








THE CORE CURRICULUM



	

MODULE 01:
 Engine Architecture &#38;amp; Spatial Blocking
Build a rock-solid foundation for immersive worlds. Master the Unreal UI, project organization, and the Epic Games ecosystem ​(Fab/Launcher) specifically for VR/AR headsets.
Outcome: Confidently navigate the editor and block out your first 360-degree spatial environment.


	

MODULE 02:
 Technical Asset Integration for XR
Move beyond hobbyist workflows. Learn professional asset ingestion, collision mesh optimization, and folder structures optimized for high-performance mobile VR hardware.
Outcome: Master the pipeline from 3D model to interactive spatial actor with proper physics and scale.


	

MODULE 03:
 Performance Shaders &#38;amp; Optimization
Create stunning, photorealistic surfaces that run at 90+ FPS. Dive into the Material Editor to master mobile-friendly shaders, material instances, and texel density for VR clarity.
Outcome: Give your immersive world a professional, AAA-quality finish without sacrificing frame rate.


	

MODULE 04: 
XR Interaction &#38;amp; Blueprint Scripting
Bring your world to life through hand tracking and controller inputs. Master Blueprints to create grab mechanics, teleportation systems, and spatial UI triggers.
Outcome: Transition from a static scene to a fully interactive 6DOF (Six Degrees of Freedom) experience.


	

MODULE 05:
 Spatial Lighting &#38;amp; Deployment
Master atmospheric lighting for headsets and the OpenXR deployment process. Learn to balance visual fidelity with the strict performance requirements of XR hardware.
Outcome: Package and deploy your experience as a standalone VR/AR application (.apk or .exe) ready for headsets.


WHY CHOOSE THIS COHORT?

	Learn from Authorized Experts:Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.
	



Live Learning:Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives




	

The Certification:Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.


WHAT YOU GETContent Delivery:Premium Support:Community &#38;amp; Tools:Bite-sized Lectures: 8-16 min videos for fast learning.Live Labs: Weekly sessions to solve your specific bugs.6-Month Access: Re-watch everything for half a year.Project-Based: Build a prototype while you learn.Expert Access: Direct Q&#38;amp;A with industry pros.ENROLL NOW - LIMITED SEATS AVAILABLE


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	</item>
		
		
	<item>
		<title>Creators Bootcamp </title>
				
		<link>https://academyapnea.com/Creators-Bootcamp-1</link>

		<pubDate>Sat, 07 Mar 2026 02:34:44 +0000</pubDate>

		<dc:creator>Apnea Academy of Arts &#38; Technology</dc:creator>

		<guid isPermaLink="true">https://academyapnea.com/Creators-Bootcamp-1</guid>

		<description>
	UNREAL ENGINE CREATORS BOOTCAMP

GAMES
UNREAL ENGINE 
DEV 
GAME ART 
LEVEL DESIGN


	

UNREAL ENGINE BOOTCAMP: The Full-Stack Creator Bootcamp
 
LIVE Cohort: September 1, 2026 11 am EET


Bootcamp InfoMaster the Unreal Ecosystem in 4 Weeks. This is our most comprehensive "Zero-to-Hero" program. We have condensed the four major pillars of the industry—Game Development, Cinematics, XR, and MetaHumans—into a single high-intensity cohort. You won't just learn a software; you will master a professional pipeline.

Duration: 4 Weeks live lessons and labs &#38;nbsp;(20+ hours) plus 30+ hours of additional content.Course Format: Lessons + Self-study Modules
Q&#38;amp;A/Support: Live labs after&#38;nbsp; lessons
Prerequisites: None!&#38;nbsp;This is a perfect place to start your UE journey!

~The Creator Bootcamp Schedule (Morning: 10AM–1PM Greece / 3AM–6AM USA EDT &#124;&#124; Afternoon: 3PM–6PM Greece / 8AM–11AM USA EDT)
~ Mon / Wed / Fri: Hands-on Unreal Engine 5 Lectures covering advanced technical and production pipelines.
~ Tue / Thu: Career Building &#38;amp; Business Strategy sessions focusing on pitching, portfolios, and client value.
+ 

 Long Term 

 of On Demand Access
+ Long Term On-Demand Access 
+&#38;nbsp; Students will get a Badge and Certificate

*Please contact Admissions for details. 





ENROLL NOW&#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp; &#38;nbsp;&#38;nbsp;&#60;img width="700" height="700" width_o="700" height_o="700" data-src="https://freight.cargo.site/t/original/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" data-mid="245722678" border="0" data-scale="12" data-no-zoom data-icon-mode src="https://freight.cargo.site/w/700/i/4ee899439d1fab04d7809877d11a470e993f3d78ea5cc38523f9a0fa3d621ee6/noun-click-393303.png" /&#62;



    



THE CORE CURRICULUM

	MODULE 01:
 Architecture &#38;amp; World Building
Build the foundation. Master the Unreal UI, project organization, and high-speed world-blocking using the Epic ecosystem.


Outcome:
 Navigate like a pro and build your first massive-scale environment.
	MODULE 02:
 Enter the director's chair. Learn Sequencer, virtual cameras, and how to tell a story through movement and framing.

Outcome: 

Create a high-end cinematic trailer for your project.
	MODULE 03: 
Go from a static scene to a functional experience using visual scripting for player movement and object interaction.


Outcome:
 
Add "gameplay" logic to your world without writing a single line of code.
	MODULE 04: 
Populate your world. Create, optimize, and animate high-fidelity MetaHumans for both games and films.

Outcome:
 Design and animate a custom, game-ready lead character.
	

MODULE 05: 
The final polish. Master Lumen lighting and learn the workflow to deploy your project to PC, Film Render, or XR headsets.


Outcome:
 Package and export your "Multi-Format" masterpiece.




WHY CHOOSE THIS BOOTCAMP?

	

Learn from Authorized Experts:
 
Led by Unreal Authorized Instructors Elena Dimopoulou and Patricio di Pacco.
	Live Learning: 
Combines 10+ hours of Live Lightning Lessons with 20+ hours of structured pre-recorded deep dives
	The Certification:
 Graduates receive an Industry-Recognized Digital Certificate featuring the Epic Games Authorized Instructor seal.






WHAT YOU GET

Content Delivery:Premium Support:Community &#38;amp; Tools:

Bite-sized Lectures: 8-16 min videos for fast learning.Live Labs: Weekly sessions to solve your specific bugs.6-Month Access: Re-watch everything for half a year.Project-Based: Build a prototype while you learn.Expert Access: Direct Q&#38;amp;A with industry pros.


ENROLL NOW - LIMITED SEATS AVAILABLE



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